WebGL Compute
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
Only Fools & Books / THE CATALOGUE
Pick the book you want to read, not just the one with the loudest cover.
Try a topic plus an author, or use an ISBN for an edition. Need help choosing?
157572 books to explore in GPU Computing
Clear filters
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
A practical guide to mastering OpenCL for cross‑platform GPU and CPU compute programming.
Learn how to write OpenCL kernels for GPUs and CPUs.
Discover how parallelism and GPU computing reshape traditional data structures and algorithms.
Learn how to adapt algorithms for parallel execution.
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
Pick the book you want to read, not just the one with the loudest cover.