Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)
Learn to implement real-time ray-tracing using Vulkan’s powerful graphics pipeline and GLSL shaders.
Understand Vulkan’s ray-tracing pipeline.
Only Fools & Books / THE CATALOGUE
Pick the book you want to read, not just the one with the loudest cover.
Try a topic plus an author, or use an ISBN for an edition. Need help choosing?
157572 books to explore in Graphics & Design
Clear filters
Learn to implement real-time ray-tracing using Vulkan’s powerful graphics pipeline and GLSL shaders.
Understand Vulkan’s ray-tracing pipeline.
A casual, hands-on guide to understanding and experimenting with ray-tracing techniques.
Grasp the core concepts of ray-tracing.
Master WebGL and GLSL to build high-performance graphics and compute applications in the browser.
Learn WebGL and GLSL from the ground up.
Learn how to automate, customize, and extend Blender using Python scripting in just 20 minutes.
Understand Blender's scripting interface.
Pick the book you want to read, not just the one with the loudest cover.