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Reader review4

A worthwhile read

Almost excellent. A second edition could easily push it to five stars.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The writing is direct and does not waste space on filler, which I value in a technical book. There is a section near the end that ties several earlier ideas together in a way I had not seen before. Solid, and I would buy another book from this author without hesitation.

Ryan RamirezDevOps engineer · Dubai, AE
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Reader review4

Recommended, with a caveat

I got a lot out of this, even if a few sections felt rushed.

I have been working with webgpu for a few years now and I still found plenty here that was new to me. There is a section near the end that ties several earlier ideas together in a way I had not seen before. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. A good addition to a technical library, as long as you know what you are buying.

Freya MartinMLOps engineer · Montreal, QC
WebGPU (Graphics and Compute) API in 20 Minutes (Coffee Break Series)
Reader review4

Recommended, with a caveat

Recommended, with the caveat that it is not a gentle introduction.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. A few of the examples could be more realistic, but the underlying points come across clearly. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. The explanations are careful without being condescending, which is a difficult balance to strike. Four stars, and I suspect a second edition could easily push it to five.

Anya JohnsonSoftware engineer · London, UK
JavaScript in 20 Minutes: (Coffee Break Series)
Reader review4

Good, but not for absolute beginners

A useful guide. The examples assume a particular environment, but that is fixable.

This is the third book I have read on quantum computing this year, and it is comfortably the best of them. The balance between theory and practice is well judged; neither side dominates. The index and cross-references are surprisingly good, which matters for a book I will come back to. The writing is direct and does not waste space on filler, which I value in a technical book. Good value for the price and worth the time it takes to work through properly.

Sarah JamesProduct designer · Lyon, FR
Introduction to Quantum Computing and Algorithms
Reader review4

Good, but not for absolute beginners

Well worth picking up if you already have the basics.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. Four stars, and I suspect a second edition could easily push it to five.

Katie ScottMLOps engineer · Lyon, FR
Contacts and Constraints
Reader review4

An enjoyable and informative read

I got a lot out of this, even if a few sections felt rushed.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The code samples assume a particular environment, which took a bit of fiddling to get running properly. Some of the material is available elsewhere, but rarely presented this clearly. The index and cross-references are surprisingly good, which matters for a book I will come back to. Four stars, and I suspect a second edition could easily push it to five.

Ahmed RamirezGraphics programmer · Madrid, ES
Dual-Quaternions and Computer Graphics

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