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Reader review4

Solid and well-organised

I got a lot out of this, even if a few sections felt rushed.

I came to this book already familiar with the basics, and it still had plenty to offer. The index and cross-references are surprisingly good, which matters for a book I will come back to. It is denser than the page count suggests, and I found myself slowing down around the middle. Solid, and I would buy another book from this author without hesitation.

Omar SandersTechnical editor · Cape Town, ZA
QuickStart Guide to (Ultra-)High Performance Visualizations
Reader review5

Highly recommended

A genuinely enjoyable read that also taught me a great deal.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. The author is unusually honest about where the simplifications break down, which I appreciated. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Adam CampbellMachine learning engineer · Tel Aviv, IL
101 Fractal Projects: A Hands-On Journey Through 101 Fractal Programming Project Examples
Reader review4

Good value, minor gaps

I got a lot out of this, even if a few sections felt rushed.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The book rewards careful reading. Skimming it would be a mistake. The writing is direct and does not waste space on filler, which I value in a technical book. I found myself making notes in the margins, which is always a good sign. A good addition to a technical library, as long as you know what you are buying.

Imogen BarnesTechnical lead · Hamburg, DE
Foundations of Graphics & Compute: Volume 1 - Primer
Reader review5

Finally, an explanation that clicks

Exactly the book I needed. Straight to the point and genuinely useful.

I have been working with javascript for a few years now and I still found plenty here that was new to me. The writing is direct and does not waste space on filler, which I value in a technical book. It is denser than the page count suggests, and I found myself slowing down around the middle. Worth the money and the reading time, without hesitation.

Oliver GrayProduct designer · Boston, MA
WebGPU Development Cookbook
Reader review5

Exactly what I was looking for

Finally, a book that treats game development with the care it deserves.

I had been on the fence about this one for a while, and I should have bought it sooner. Some of the material is available elsewhere, but rarely presented this clearly. A few of the examples could be more realistic, but the underlying points come across clearly. Some terminology is introduced without much ceremony; I had to look a few things up along the way. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Anna YoungSelf-taught developer · São Paulo, BR
Don't Wait!: Build Retro Games and Level Up Your Skills
Reader review4

Good, with realistic expectations

Solid and well-organised. A couple of chapters dragged a little.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The author clearly knows the subject deeply and has thought hard about how to teach it. The writing is direct and does not waste space on filler, which I value in a technical book. The progression from chapter to chapter is well thought out; nothing feels out of order. Good value for the price and worth the time it takes to work through properly.

James CampbellSelf-taught developer · Milan, IT
WebGPU Data Visualization Cookbook: (2nd Edition)

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